![]() ![]() That allowed you, the player, to put yourself in his place, though it also made the character a bit of a cipher.Resistance to Mind Manipulation and Madness Manipulation (Type 2 and 3 because of his strong will and smart mind, Isaac can resist telepathic insanity inducement by the Markers and Brethren Moons), Biological Manipulation (Unaffected by the Marker Signal, which can turn even living tissue into necromorph flesh given enough time. In the first game, Isaac never spoke, and his face was not revealed from under his metal mask until the very end. The great answers of the Dead Space cosmology are not yet revealed here (there will certainly be a Dead Space 3), but the writers and designers at Visceral have done an excellent job of humanizing Isaac and lending his narrative some emotional weight. Meanwhile, you are trying to traverse the Sprawl, maintain your own tenuous sanity amid what is clearly an insane situation and perhaps even make things right. There are big, powerful necromorphs and, perhaps most disturbing, packs of infected children that swarm at you from all sides. ![]() So you have to take out necromorphs that crawl and necromorphs that fly, necromorphs that creep up beside you and necromorphs that sprint straight at you. And so Dead Space 2 is akin to the sequel “Aliens”: less about creeping dread and horrible discovery and more about straight-up, guns-blazing science-fiction combat action. You are still Isaac, but now you know what you’re up against not only the zombies but also their venal human collaborators. Of course one last zombie stowed away on your escape pod, and now, in Dead Space 2, the infestation has spread to a human colony called the Sprawl, orbiting Saturn. Ishimura as the engineer Isaac Clarke, only to find that almost all of its crew had been turned into “necromorphs” (just call them space zombies) by a mysterious alien artifact discovered on a distant planet. In the first game, as in the first film, the main character is tasked with investigating a gigantic marooned spaceship that has gone silent. If anything, the arc of the series so far resembles most closely that of the classic “Alien” film franchise. Dead Space 2, which is available for the PlayStation 3, Xbox 360 and Windows (I played mostly on Windows on a hunky rig from AMD), maintains the discipline of the original but orients it in a slightly different direction. Not over-cautiousness on the part of the designers, but a discipline to stay focused on providing the basics at a high level.” There is no sophomore slump here. ![]() Reviewing the original Dead Space in 2008, I wrote: “The one word that kept occurring to me in playing Dead Space was discipline. ![]()
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